|
| DatabaseManager () |
| Default constructor. More...
|
|
| BaseObject (const std::string &className) |
| Constructor. More...
|
|
virtual | ~BaseObject () |
| Default destructor. More...
|
|
virtual BaseObject * | clone () const |
| Virtual clone function to allow the factory to clone all derived members object stored in the BaseObjectRegistry. More...
|
|
virtual void | resolveObjectDependencies () |
| Because of the initialization step order of the program, objects are registered in a total random order and some objects depend on others. More...
|
|
virtual std::string | toString () const |
| Return a pre-formatted characters string for output visualization of class member's values. More...
|
|
void | serialize (ElemUtils::Packet &packet) const |
| Used to split a complex C++ object into a concatenation of simple types. More...
|
|
void | unserialize (ElemUtils::Packet &packet) |
| Used to rebuild a complex C++ object from a concatenation of simple type. More...
|
|
bool | operator< (const BaseObject &other) const |
| Overload of < operator to sort BaseObject object by its indexId value. More...
|
|
const std::string & | getClassName () const |
|
unsigned int | getObjectId () const |
|
int | getIndexId () const |
|
void | setIndexId (int indexId) |
|
| BaseObject (const BaseObject &other) |
| Copy constructor. More...
|
|
void | info (const std::string &functionName, const std::string &message) const |
| Print info message into logger. More...
|
|
void | debug (const std::string &functionName, const std::string &message) const |
| Print debug message into logger. More...
|
|
void | warn (const std::string &functionName, const std::string &message) const |
| Print warning message into logger. More...
|
|
void | errorMissingParameter (const std::string ¶meterName) const |
| Use in automation process to throw exception when a parameter is missing from the XML scenario file. More...
|
|
Manager for database handling.
It is responsible for database handling, including initialization, giving the access and closing.